SPLIT FICTION COMPLETE WALKTHROUGH

This guide will help you navigate through all chapters of Split Fiction, solve every puzzle, and discover all the secrets hidden within the dual realities.

Game Overview & Guide Introduction

Split Fiction is the latest cooperative adventure game from Hazelight Studios, centered around two protagonists, Mio and Zoe. The game uses a split-screen cooperative mechanism where players need to collaborate across two parallel realities, using the connection between the characters to solve puzzles and advance the story.

This walkthrough is divided into chapters, each containing detailed guides for progression, puzzle solutions, and major plot points. Whether you're a first-time player or looking for help with specific challenges, we provide comprehensive guidance. Note that this guide contains spoilers, so read with caution.

For the best gaming experience, we recommend playing with a friend and utilizing Split Fiction's Friends Pass feature to explore this engaging story world together.

Chapter 1: Rader Publishing

Neon Revenge Scene

The Prologue

In the prologue for Split Fiction, players are introduced to Mio and Zoe, two aspiring writers who take part in a special project to turn their ideas into interactive experiences. After Mio realizes that Rader is up to something sinister, she refuses to get into the simulation, and after arguing with Rader she winds up in the same simulation bubble as Zoe.

As it turns out, the machine Rader invented isn't built to handle two people in the same simulation, and after Zoe and Mio load in, they meet and realize something is wrong as a glitch appears in Zoe's fantasy realm. Throughout this introductory level, Mio and Zoe switch between sci-fi and fantasy realms as they try to get back to the glitch.

Level Walkthrough

For a full Split Fiction Chapter 1 guide, check out video complete Split Fiction Rader Publishing level walkthrough!

Chapter 2: Neon Revenge

Neon Revenge Scene

Cyberpunk Ninjas

This chapter takes place in a revenge story set in a cyberpunk sci-fi world of Mio's creation. For this level, Mio and Zoe become cyber ninjas – Mio gets a gravity-defying katana, while Zoe gets the ability to manipulate objects in the environment with a Gravity Whip.

Throughout Neon Revenge, Mio and Zoe must work together to take down the leader of a powerful crime syndicate as they chase down the glitch and learn more about the true purpose of Rader's simulation. You also get to experience the first three Side Stories in Split Fiction, which take players to a self-contained, unique sub-story.

Mio's Abilities

Mio wields a gravity-defying katana that allows her to perform spectacular aerial combat moves and slice through certain barriers in the environment.

Zoe's Abilities

Zoe uses her Gravity Whip to manipulate objects in the environment, creating pathways, removing obstacles, and assisting in combat by dragging enemies.

Side Stories

Neon Revenge features three side stories that expand on the game's universe:

  • The Legend of the Sandfish: A unique sub-story with its own mechanics and narrative
  • Farmlife: Experience a completely different gameplay style in this rural setting
  • Mountain Hike: Conquer challenging terrain in this adventure-focused side story

Level Walkthrough

For a full Split Fiction Chapter 2 guide, check out video complete Split Fiction Neon Revenge level walkthrough!

Chapter 3: Hopes of Spring

Fantasy World Environment

Fantasy World Environment

Shapeshifting Powers

In the third Split Fiction level, Hopes of Spring, Mio and Zoe are transported into a fantasy world of Zoe's creation where each gains unique shapeshifting abilities. Mio can transform into a giant white ape and a fish, while Zoe can transform into a fairy and a large talking tree.

  • Mio's Forms: Her white ape form can grab onto purple vines in the environment, while her fish form can navigate underwater
  • Zoe's Forms: Her fairy form can fly in bursts across large areas, while her tree form can use nature magic to influence the growth of vegetation at specific points in the level
  • Transformation Puzzles: Many challenges require perfectly timed transformations and coordination between both players

Side Stories

Hopes of Spring contains three exciting side stories:

  • Train Heist: A high-stakes robbery mission with unique gameplay mechanics
  • Gameshow: Test your skills in a competitive and comedic game show setting
  • Collapsing Star: Race against time in this adrenaline-fueled escape sequence

Level Walkthrough

A full level walkthrough for Split Fiction Chapter 3: Hopes of Spring will be available soon – stay tuned!

Chapter 4: Final Dawn

Final Dawn Level

Final Dawn Sci-Fi Environment

Return to Mio's Sci-Fi World

The fourth chapter of Split Fiction takes Mio and Zoe back into one of Mio's sci-fi stories. This fast-paced level introduces new equipment and mechanics that require precise coordination between players:

  • Armor and Blasters: Both characters don suits of armor and blasters that can activate color-coded triggers throughout the environment
  • Shield Busters: Later in the level, players obtain Shield Busters that can break through specific energy shields
  • Color Coordination: Many puzzles require each player to activate specific colored triggers in the correct sequence

Combat Challenges

Final Dawn introduces more combat-focused sections that require tactical coordination:

  1. Enemy Hordes: Face waves of enemies that can only be defeated through coordinated attacks
  2. Bomb Coordination: Time and position explosive devices to clear pathways or defeat enemy clusters
  3. Frantic Sections: Navigate through high-intensity sequences where precise timing and communication are essential

Color-Coded Challenge Tips

When facing color-coded puzzles, have each player focus on specific colors. For example, Mio can handle blue and red triggers while Zoe manages green and yellow ones. During intense combat sections, remain in constant communication about which enemies you're targeting to avoid wasting ammunition or getting overwhelmed.

Side Stories

Final Dawn contains three hidden side stories that provide additional lore and character development:

  • Kites: A poignant memory of childhood freedom, found in the northern section of the level
  • Moon Market: Reveals details about the sci-fi world's economy and culture, located in the abandoned marketplace
  • Notebook: Offers insights into Mio's creative process, hidden in a secret room behind a breakable wall

Chapter Conclusion

Final Dawn concludes with an intense showdown that tests all the skills players have acquired. Successfully navigating this fast-paced, coordination-heavy level brings Mio and Zoe closer to understanding the true nature of their connection and sets the stage for the fantasy-themed challenges that await in the next chapter.

Chapter 5: Rise of the Dragon Realm

Dragon Realm Environment

Dragon Companions

Chapter 5 shifts to a fantastical world of Zoe's creation where players embark on a quest to avenge the extinction of dragon kind at the hands of the terrifying Megalith. Each player receives a dragon egg that grows throughout the level:

  • Dragon Evolution: Watch your dragon companions grow from eggs into powerful creatures with unique abilities
  • Distinct Abilities: Each dragon develops different powers that complement the players' problem-solving strategies
  • Environmental Interaction: Use dragon abilities to navigate the rich fantasy landscape and overcome obstacles

Dragon Abilities

As your dragons grow, they gain increasingly powerful abilities that are essential for progression:

Mio's Dragon

Initial ability: Short gliding across small gaps

Growth stage 1: Extended gliding across medium distances

Final form: Long-distance flight and acid breath that can dissolve certain barriers

Zoe's Dragon

Initial ability: Latching onto ivy-covered surfaces

Growth stage 1: Faster climbing on ivy surfaces

Final form: Rolling into a ball to smash through barriers and rapidly ascending ivy walls

The Megalith Challenge

The chapter culminates in a confrontation with the Megalith, requiring players to use their fully grown dragons in coordinated attacks:

  1. Phase 1: Identify and target the Megalith's weak points using Mio's acid breath
  2. Phase 2: Create openings in the Megalith's defenses with Zoe's rolling attacks
  3. Phase 3: Coordinate a synchronized aerial and ground assault to finally defeat the creature

Side Stories

Rise of the Dragon Realm features three hidden side stories that expand on the game's lore:

  • Slopes of War: Chronicles the beginning of the conflict between dragons and the Megalith
  • Space Escape: A surprising connection between Mio's sci-fi worlds and Zoe's fantasy realms
  • Birthday Cake: A touching personal memory that reveals more about Zoe's character

Chapter Conclusion

With the Megalith defeated and the dragons avenged, players experience a moment of triumph that strengthens the bond between Mio and Zoe. However, this victory is short-lived as unexpected complications in the simulation lead to a critical setback, setting up the challenges of Chapter 6.

Chapter 6: Isolation

Mio's Subconscious

Journey Into Mio's Subconscious

Following a major setback, Chapter 6 sends Mio and Zoe deep into a simulation of Mio's subconscious. This surreal environment introduces unique ball-based mechanics:

  • Mio's Spider Ball: A sphere made of hundreds of tiny robot spiders that can morph into various shapes
  • Zoe's Magnetic Ball: Can latch onto certain metallic surfaces and be guided through magnetic fields
  • Interdependent Puzzles: Many challenges require one player to manipulate the environment for the other

Pinball Mechanics

One of the most distinctive features of this chapter is the pinball-like sections:

  1. Controlled Layout: Mio controls elements of a pinball-style layout while Zoe navigates through it with her magnetic ball
  2. Timing Challenges: Precise coordination is required as Mio manipulates flippers, bumpers, and ramps
  3. Target Collection: Zoe must hit specific targets in sequence while Mio adjusts the pathway

Spider Ball Transformation Tips

Mio's spider ball can transform into bridges, ladders, and platforms. To create a bridge, press and hold the transform button while moving horizontally. For a ladder, hold the transform button while moving vertically. The platform configuration is created by double-tapping the transform button while stationary. These transformations can be maintained for 15 seconds before the spiders need to regroup.

Subconscious Revelations

As players progress through Mio's subconscious, they uncover hidden fears and aspirations:

  • Memory Fragments: Scattered throughout the level, these provide insight into Mio's creative insecurities
  • Dream Logic: Environmental puzzles that follow the strange logic of dreams and require thinking outside normal reality
  • Creative Blocks: Physical manifestations of Mio's creative blocks that must be overcome through collaboration

Chapter Conclusion

After navigating the depths of Mio's subconscious and overcoming her creative blocks, players make a breakthrough discovery about the nature of their connection. However, this revelation triggers a defensive response from the simulation, which abruptly shifts players into Zoe's subconscious for the next chapter.

Chapter 7: The Hollow

Zoe's Subconscious

Into the Darkness

In the penultimate chapter, players are whisked from Mio's subconscious directly into Zoe's. The typically cheerful Zoe is disturbed to discover such darkness within her mind, creating a tense atmosphere:

  • Shadow Environment: A stark contrast to previous levels, featuring a dark, foreboding landscape
  • Hidden Fears: Environmental elements that represent Zoe's buried anxieties and self-doubts
  • Safe Zones: Limited areas of light and safety in an otherwise dangerous world

Spirit Animal Abilities

To navigate The Hollow, each character receives a spirit animal with unique abilities:

Mio's Spirit Owl

Mio receives a spirit owl that can light up beacons and create safe pathways through darkness. The owl can also illuminate special surfaces for wall-running, allowing access to otherwise unreachable areas. Players must carefully manage the owl's energy, which depletes as it illuminates the environment.

Zoe's Spirit Fish

Zoe's spirit fish can create portals on certain watery surfaces. When activated, these portals can pull distant objects closer or create connections between separate areas. The fish moves through the environment in a flowing pattern that players must learn to anticipate and direct effectively.

Core Challenges

The Hollow presents unique challenges that test both technical skill and emotional intelligence:

  1. Light and Dark Puzzles: Navigate between illuminated safe zones while solving environmental puzzles
  2. Portal Creation: Position Zoe's portals strategically to move objects and create pathways
  3. Shadow Creatures: Avoid or temporarily repel manifestations of Zoe's fears using light sources

Confronting Inner Darkness

The chapter builds toward a confrontation with a manifestation of Zoe's deepest fears:

  • Shadow Self: A dark reflection of Zoe that must be faced rather than defeated through combat
  • Emotional Resonance: Players must locate and activate emotional memories to help Zoe confront and accept her fears
  • Light and Darkness Balance: The final sequence requires creating a harmonious balance between light and shadow

Chapter Conclusion

As Zoe confronts and makes peace with her inner darkness, a powerful emotional resolution occurs that strengthens both characters. This moment of acceptance creates a surge of energy that disrupts the simulation, setting the stage for the final confrontation with Rader in the concluding chapter.

Final Chapter: Split

Reality Merging

Realities Collide

The final chapter of Split Fiction is a mind-bending culmination of everything that came before. Initially, Mio and Zoe find themselves in separate versions of the same level, each themed after their respective genres:

  • Dual Realities: Players begin in completely separate versions of the simulation
  • Genre-Specific Challenges: Each character faces obstacles typical of their genre (sci-fi for Mio, fantasy for Zoe)
  • Communication Challenge: Players must describe their environments to each other to understand the connection points

Reality Breakdown

As Rader breaks into the simulation, the rules begin to collapse, creating a psychedelic merging of worlds:

  1. Merged Environments: Sci-fi and fantasy elements begin to overlap and combine in unpredictable ways
  2. Shifting Mechanics: Game mechanics change rapidly, requiring players to adapt quickly
  3. Visual Distortions: The environment warps and transforms, challenging players perception and navigation

Adapting to Chaos

The key to surviving the final chapter is flexibility. When mechanics suddenly change, take a moment to test your controls and understand the new rules before proceeding. Watch for visual cues that indicate which genre's rules are currently dominant, as this will help you anticipate what abilities and interactions are available.

Escape Sequences

The bulk of the final chapter consists of intense escape sequences as Rader attempts to trap Mio and Zoe within the collapsing simulation:

  • Reality Fractures: Navigate through unstable areas where physics and logic break down
  • Memory Echoes: Encounter and interact with fragments of previous chapters in unexpected ways
  • Time Distortions: Deal with sections where time flows differently, requiring precise timing adjustments

Final Confrontation

The chapter culminates in a direct confrontation with Rader himself, who has gained significant control over the simulation:

  1. Phase 1: Rader manipulates the environment to separate Mio and Zoe, requiring clever communication to reunite
  2. Phase 2: Players must use elements from all previous chapters to counter Rader's attacks
  3. Phase 3: The final sequence requires perfect synchronization as players simultaneously target Rader's connection to the simulation

Epilogue: Freedom

After defeating Rader and escaping the simulation, Mio and Zoe finally break free from Rader Publishing once and for all. The game concludes with our heroines stepping into the real world, their bond stronger than ever, ready to create new stories on their own terms. The ending suggests that while their adventure within the simulation is over, their creative partnership is just beginning.

Walkthrough Tips & Advice

Cooperation Techniques

  • Maintain Communication - Many puzzles require seeing both worlds simultaneously
  • Share Discoveries - Describe in detail the clues you see in your world
  • Time Coordination - Some puzzles require precise timing
  • Remind Each Other - Help your partner notice details they might have missed
  • Puzzle Patience - Complex puzzles may require multiple attempts to solve

Collection Points

  • Explore Every Corner - Memory fragments are often hidden in inconspicuous places
  • Notice Environmental Changes - Some collectibles only appear under specific conditions
  • Use Special Abilities - Mio's scanning and Zoe's magical vision can reveal hidden items
  • Revisit Old Areas - New abilities can unlock previously inaccessible areas
  • Complete Side Quests - Gain additional story information and ability upgrades

Frequently Asked Questions

Q: Can Split Fiction be played solo?

A: While Split Fiction is primarily designed as a co-op game, it also supports single-player mode. In single-player mode, you can switch between controlling Mio or Zoe at any time, but this increases the game's difficulty, as some puzzles requiring precise coordination may be more challenging.

Q: How do I solve the data recovery puzzle in Chapter 3?

A: The data recovery puzzle requires collecting 5 data fragments across both worlds. Mio needs to use the quantum scanner on the west side of the laboratory to find hidden data nodes, while Zoe needs to solve rune puzzles in the magical library. After collecting all fragments, enter the correct sequence (Blue-Red-Green-Yellow-Purple) at the terminal in the main control room to activate the data recovery program.

Q: How many hidden collectibles are in the game?

A: Split Fiction contains a total of 42 memory fragments and 15 ability upgrade points to collect. Each chapter typically includes 5-8 memory fragments and 1-3 ability upgrade points. Collecting all memory fragments will unlock additional ending scenes, while ability upgrade points can enhance characters' special abilities.

Q: Does the game have multiple endings?

A: Yes, Split Fiction has three different endings, depending on the choices players make in the final chapter and the number of memory fragments collected. To unlock the true ending, players need to collect at least 35 memory fragments and make crucial choices in the final decision.

Q: I'm stuck on a puzzle, what should I do?

A: If you're stuck, try the following methods: 1) Carefully check all interactive objects in both worlds; 2) Use characters' special abilities to scan the environment; 3) Share everything you see with your cooperative partner; 4) Sometimes, leaving the current area to explore a bit before returning may provide new insights. If you still can't progress, refer to the detailed explanations in the corresponding chapter of this walkthrough.

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